Curriculum at a glance
Level
Beginner
Requirements
Basic computer literacy
Age Group
Ages 10-12
Duration
12 Weeks / One class per week
60
minutes per session
Course day
Flexible scheduling, including
afternoons and weekends. Contact us for availability.
Type of Course
Interactive Online Sessions
Certification
Certificate of completion provided at the end of the course.
About the Course
This course introduces young learners to the exciting world of mobile app development. Students will learn how to design and build their own mobile applications, exploring key concepts in programming and user interface design.
Topics to be Explored
Introduction to App Development: Understanding what mobile apps are and the basics of how they work.
Designing User Interfaces: Learning how to design user-friendly interfaces using design tools and wireframes.
Programming Basics: Introduction to a programming language suitable for app development (e.g., Swift for iOS or Kotlin for Android).
App Logic and Functionality: Adding functionality to apps by writing code that responds to user actions and processes data.
Working with Device Features: Integrating device features like camera, GPS, and sensors into apps.
Debugging and Testing: Learning how to test apps for bugs and fix any issues.
Publishing Apps: Understanding the process of publishing apps to app stores
Key Features
Expert Instructors: Learn from qualified professionals with extensive experience in app development education for children.
Interactive Learning: Participate in hands-on projects and activities designed to make learning app development skills enjoyable and memorable.
Real-World Applications: Discover how the skills learned can be applied to real-world scenarios, preparing for future academic and career opportunities in tech fields.
Small Class Sizes: Benefit from personalized attention and a supportive learning environment with small class sizes.
Session Plan
Sessions 1-3: Introduction to App Development (3 sessions)
Understanding mobile apps and their components
Exploring different app platforms (iOS, Android)
Setting up the development environment
Sessions 4-6: Designing User Interfaces (3 sessions)
Learning design principles and tools
Creating wireframes and mockups
Building user interfaces with a chosen development tool
Sessions 7-9: Programming Basics (3 sessions)
Introduction to programming languages (e.g., Swift, Kotlin)
Writing basic code for app functionality
Implementing user interactions
Sessions 10-12: App Logic, Testing, and Publishing (3 sessions)
Adding complex functionality and app logic
Debugging and testing the app
Understanding the process of publishing to app stores